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Staff GPU Software Development Engineer - USA - CA - Folsom

1 day ago


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Job Opportunity Details

Type

Full Time

Salary

Not Telling

Work from home

No

Weekly Working Hours

Not Telling

Positions

Not Telling

Working Location

USA - CA - Folsom, United States   [ View map ]

Job Details:

Job Description: 

We are the graphics driver development team that focuses on enabling features on Intel Graphics architecture as well as enabling games on our hardware.

We are looking for a Staff GPU Software Development Engineer whose responsibilities may include, but not limited to:

Developing software enabling new features on Intel GPUs.

Features spans the driver stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions.

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:
Bachelor's degree in computer science, electrical or computer engineering, or any STEM-related field with over 7+ years of industry experience
7+ years of experience in the following:

Driver software or firmware development
Experience in C / C++ software product development, ability to understand HW and relevant specifications needed to develop/validate the software.

Experience writing or debugging applications using DirectX12 or Vulkan.
Experience with compute shaders, HLSL, and compute kernels for graphics and compute workloads.
Experience with developing applications on Windows

Preferred Qualifications

Master's degree in computer science, electrical or computer engineering, or any STEM-related field with over 6+ years of industry experience

Strong fundamentals in algorithms, design, and architecture.
Strong experience with graphic drivers, GPU hardware, and low-level GPU programming.

          

Job Type:

Experienced Hire

Shift:

Shift 1 (United States of America)

Primary Location: 

US, California, Folsom

Additional Locations:

US, California, Santa Clara, US, Oregon, Hillsboro

Business group:

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to continue to advance PC experiences to deliver the real-world performance people demand. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Benefits:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation.  Find more information about all of our Amazing Benefits here:  https://www.intel.com/content/www/us/en/jobs/benefits.html


Annual Salary Range for jobs which could be performed in

US, California:$156,410.00-$250,410.00

Salary range dependent on a number of factors including location and experience.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.

More Information

Application Details

  • Organization Details
    100 Intel Corporation
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